Reflection, Diffraction, and Scattering

Three Ways Waves Interact with the Environment

When an electromagnetic wave encounters an object, three things can happen: reflection (the wave bounces off a smooth surface), diffraction (the wave bends around an edge or obstacle), and scattering (the wave is redirected by objects smaller than or comparable to the wavelength). These mechanisms determine whether a receiver can operate without a direct line of sight — and they create the multipath that shapes the small-scale fading of Chapter 6.

Definition:

Fresnel Reflection Coefficients

When a plane wave hits a smooth planar boundary between two media (permittivities ε1\varepsilon_1, ε2\varepsilon_2) at incidence angle θi\theta_i, the reflection coefficient depends on polarisation:

Perpendicular (TE) polarisation:

Γ=sinθi(ε2/ε1)cos2θisinθi+(ε2/ε1)cos2θi\Gamma_\perp = \frac{\sin\theta_i - \sqrt{(\varepsilon_2/\varepsilon_1) - \cos^2\theta_i}} {\sin\theta_i + \sqrt{(\varepsilon_2/\varepsilon_1) - \cos^2\theta_i}}

Parallel (TM) polarisation:

Γ=(ε2/ε1)sinθi(ε2/ε1)cos2θi(ε2/ε1)sinθi+(ε2/ε1)cos2θi\Gamma_\parallel = \frac{(\varepsilon_2/\varepsilon_1)\sin\theta_i - \sqrt{(\varepsilon_2/\varepsilon_1) - \cos^2\theta_i}} {(\varepsilon_2/\varepsilon_1)\sin\theta_i + \sqrt{(\varepsilon_2/\varepsilon_1) - \cos^2\theta_i}}

At grazing incidence (θi90°\theta_i \to 90°): Γ1\Gamma \to -1 for both polarisations.

For a perfect conductor: Γ=1\Gamma = -1 at all angles.

Definition:

Brewster Angle

The Brewster angle θB\theta_B is the incidence angle at which the parallel-polarisation reflection coefficient vanishes (Γ=0\Gamma_\parallel = 0):

θB=arctan ⁣(ε2/ε1).\theta_B = \arctan\!\left(\sqrt{\varepsilon_2/\varepsilon_1}\right).

At Brewster's angle, only perpendicular-polarised waves are reflected. For typical building materials (εr5\varepsilon_r \approx 5), θB66°\theta_B \approx 66°.

Definition:

Fresnel Zones

The nn-th Fresnel zone is the locus of points PP such that the excess path length via PP (compared to the direct path) is nλ/2n\lambda/2:

d1+d2d=nλ2d_1 + d_2 - d = \frac{n\lambda}{2}

where d1d_1, d2d_2 are the distances from PP to the transmitter and receiver, and dd is the direct distance.

The radius of the nn-th Fresnel zone at a point fraction d1/dd_1/d along the path is

rn=nλd1d2d.r_n = \sqrt{\frac{n\lambda d_1 d_2}{d}}.

If the first Fresnel zone is at least 60% clear of obstructions, the path loss is approximately equal to free-space.

Definition:

Knife-Edge Diffraction

When a single sharp obstacle of height hh above the line of sight blocks the direct path, the Fresnel–Kirchhoff diffraction parameter is

ν=h2(d1+d2)λd1d2\nu = h\,\sqrt{\frac{2(d_1 + d_2)}{\lambda\,d_1\,d_2}}

where d1d_1 and d2d_2 are the distances from the obstacle to the transmitter and receiver.

The diffraction loss (dB) relative to free space is approximated by:

Ldiff(ν){0ν120log10(0.50.62ν)1<ν020log10(0.5e0.95ν)0<ν120log10 ⁣(0.40.1216+(ν0.1)2)1<ν2.420log10(0.225/ν)ν>2.4L_{\text{diff}}(\nu) \approx \begin{cases} 0 & \nu \le -1 \\ 20\log_{10}(0.5 - 0.62\nu) & -1 < \nu \le 0 \\ 20\log_{10}(0.5\,e^{-0.95\nu}) & 0 < \nu \le 1 \\ 20\log_{10}\!\left(\frac{0.4}{\sqrt{0.1216 + (\nu - 0.1)^2}}\right) & 1 < \nu \le 2.4 \\ 20\log_{10}(0.225/\nu) & \nu > 2.4 \end{cases}

For ν>1\nu > 1 (deep shadow): Ldiff13+20log10(ν)L_{\text{diff}} \approx 13 + 20\log_{10}(\nu) dB.

,

Knife-Edge Diffraction Loss

Adjust the obstacle height and position to see how diffraction loss varies. When ν<0\nu < 0 (obstacle below the line of sight), there is little loss. When ν>1\nu > 1 (deep shadow), loss increases logarithmically.

Parameters
10
500
500
900

Knife-Edge Diffraction Loss vs Obstacle Height

Watch how the diffraction loss increases as an obstacle rises above the line of sight, with the Fresnel parameter ν\nu tracked on the loss curve below.
As ν\nu increases from negative (obstacle below LOS) through zero (obstacle at LOS) to positive (deep shadow), the diffraction loss grows from near-zero to significant values.

Definition:

Rough-Surface Scattering

When the surface roughness is comparable to or larger than the wavelength, the reflected energy is scattered in many directions rather than concentrated in the specular direction.

The Rayleigh roughness criterion determines whether a surface appears smooth or rough:

hrms<λ8sinθih_{\text{rms}} < \frac{\lambda}{8\sin\theta_i}

means the surface is electromagnetically smooth; otherwise it is rough. Scattering from rough surfaces (foliage, building facades) redistributes energy and contributes to both path loss and multipath.

Common Mistake: Line of Sight Does Not Mean Free Space

Mistake:

Assuming that if the transmitter and receiver can "see" each other, the path loss equals free-space path loss.

Correction:

Even with a clear LOS, ground reflections, nearby surfaces, and atmospheric effects modify the received power. The two-ray model (Section 5.3) shows that ground reflections can cause the path-loss exponent to increase to 4 beyond the breakpoint distance. True free-space conditions require an anechoic chamber or deep space.

Quick Check

What percentage of the first Fresnel zone must be clear of obstructions for the path loss to be approximately free-space?

20%

40%

60%

100%

Reflection, Diffraction, and Scattering

Reflection, Diffraction, and Scattering
The three fundamental propagation mechanisms: (a) specular reflection from a smooth surface, (b) diffraction around a knife edge, and (c) scattering from a rough surface. All three contribute to the multipath environment that determines small-scale fading (Chapter 6).

Why This Matters: Propagation Mechanisms Create Multipath

The reflection, diffraction, and scattering mechanisms described here create multiple signal copies that arrive at the receiver with different delays, amplitudes, and phases. In Chapter 6, we model the superposition of these copies as small-scale fading — the rapid fluctuations that determine instantaneous link quality. The power delay profile, coherence bandwidth, and Doppler spread all follow from the multipath structure created by the mechanisms of this section.

See full treatment in Multipath Propagation: Physics and Consequences

Reflection

The change in direction of a wave at a smooth boundary between two media. Characterised by the Fresnel coefficients.

Related: Fresnel Reflection Coefficients, Brewster Angle

Diffraction

The bending of waves around obstacles or through apertures. Allows reception in the shadow region behind buildings and hills.

Related: Fresnel Zones, Knife Edge

Fresnel Zone

Concentric ellipsoids around the direct path where the excess path length equals nλ/2n\lambda/2. The first zone carries most of the signal energy.

Related: Diffraction, Line Of Sight